Train Driver 2

International Part => English Boards => Wątek zaczęty przez: TZsolt w 02 Czerwca 2016, 22:10:30

Tytuł: Sessions
Wiadomość wysłana przez: TZsolt w 02 Czerwca 2016, 22:10:30
Hello!

This is a really awsome multiplayer game!

Since yesterday want just drive and drive.:)

I noticed, that although there are more sessions, but without any free singal slots.
These are would be internal/closed sessions?
Tytuł: Re: Sessions
Wiadomość wysłana przez: Coyotek w 02 Czerwca 2016, 22:15:41
When are much players on the road, dispatchers can turn off spawning on their own sessions/stations.
Tytuł: Re: Sessions
Wiadomość wysłana przez: greg86 w 03 Czerwca 2016, 10:54:44
As Coyotek said, as Dispatcher you can lock spawning on your station if you have many trains and you cannot serve a schedule for a incoming new players. It's a signal for Driver that he won't get new timetable very soon and is obligue for long wait. In that case you can wait for a station that unlocks spawnpoints or choose other game mode.
Tytuł: Re: Sessions
Wiadomość wysłana przez: TZsolt w 03 Czerwca 2016, 16:36:44
Ah, I understand!

Thank you for your answers!


Dodano: 03 Czerwca 2016, 17:03:17


It became an idea, which corresponds on topic theme.

It would be of interest, to organise different situations?

For example, a driver join as solo locomotive, for pick up lone trains (primarily freight, perhaps passenger), what leave another drivers. The driver go to these trains, and forwards them to another stations.
This provides an opportunity to interesting shunt and maneuvering situations.
Arrived train could pick up an other driver again.
Tytuł: Re: Sessions
Wiadomość wysłana przez: Coyotek w 03 Czerwca 2016, 19:03:53
You know, the players themselves create different situations on a regular basis. Provided that it does not go beyond our terms.