Autor Wątek: Talk/Rozmowa: Questions discussions editor and others  (Przeczytany 2511 razy)

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Offline shafter

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Re: Questions discussions editor and others
« Odpowiedź #15 dnia: 08 Czerwiec 2016, 23:41:40 »
There are already places in TD2 where you can drive from one station to another in a real scheme: Mikołow<->Orzesze<->Żory<->Warszowice :) Connection distances are  not 100% real but i believe this not the point of good MP fun.
« Ostatnia zmiana: 08 Czerwiec 2016, 23:43:59 wysłana przez shafter »

Offline TZsolt

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Re: Questions discussions editor and others
« Odpowiedź #16 dnia: 16 Czerwiec 2016, 14:22:20 »
I've got some problems with overhead line building. Tensioning constantly breaks down, if succeed from one direction, the opposite wire anchoring never want work (wrong direction of tension parts, etc.). I apply it in the correct, reduced pylon spacing, okk/okd consoles.
There is a possibility for the subsequent preparation?
Maybe I need help, what is the correct order in the directions of the tensioning to prepare, how to lay to correct solution?
Otherwise, overhead line building method is easy and logical.

Dodano: 16 Czerwiec 2016, 15:07:36


Here is the problem.
I can begin a wire-chain, but cannot close.


Dodano: 16 Czerwiec 2016, 18:51:07


Lapsed, I discovered, how to.
« Ostatnia zmiana: 16 Czerwiec 2016, 18:51:07 wysłana przez TZsolt »

Offline mikkeboss

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Re: Questions discussions editor and others
« Odpowiedź #17 dnia: 17 Czerwiec 2016, 15:03:27 »
I suggest you to watch tutorials from here http://td2.info.pl/index.php/topic,809.0.html

Offline jakhajay

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Re: Questions discussions editor and others
« Odpowiedź #18 dnia: 18 Czerwiec 2016, 03:17:45 »
I need to get my butt into gear and write more English language manuals/guides. Not everyone likes videos or understands Polish ;)

Offline TZsolt

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Re: Questions discussions editor and others
« Odpowiedź #19 dnia: 18 Czerwiec 2016, 11:54:10 »
Thank you!
This was very useful.
Now I can create better, begin and finish with just a "Kotwa 2x2" only, so faster.

Oh, and I've read Polish forum.
No one ran over so far.
As I remember, I was sprang to the edge of my container car (the train was immobile), and after ~third try the game is thought, I run over myself. :)

Offline TZsolt

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Re: Questions discussions editor and others
« Odpowiedź #20 dnia: 08 Lipiec 2016, 07:01:02 »
I'm happy to be support the project. :)

Dodano: 10 Lipiec 2016, 23:05:27


I would like to ask, what is track quality MS in track laying panel?

And, another trains now really causes traction voltage drop?
« Ostatnia zmiana: 10 Lipiec 2016, 23:05:27 wysłana przez TZsolt »

Offline MarcinW

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Re: Questions discussions editor and others
« Odpowiedź #21 dnia: 13 Lipiec 2016, 04:16:10 »
I would like to ask, what is track quality MS in track laying panel?
If you go over that speed limit too much, you will derail your train. Other speed limit won't cause derailment. Its up to you which one you want to use :)

And, another trains now really causes traction voltage drop?
Yep, it should work :)

Offline TZsolt

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Re: Questions discussions editor and others
« Odpowiedź #22 dnia: 13 Lipiec 2016, 09:29:52 »
Thank you for answer. Now understandable.

"Yep, it should work."

That's great! :)

Dodano: 13 Lipiec 2016, 13:57:50


I tried use signs W4 as spawn signal, and named f.e.: "Tor4 osob N2/m", but unfortunately doesn't work.
My intention would have been to players spawning beside the platforms, instead of far away signals.

Later this will work, or must change spawn points to signals?
« Ostatnia zmiana: 13 Lipiec 2016, 13:59:49 wysłana przez TZsolt »