Autor Wątek: Bug/Błąd: Podczas wchodzenia na scenerię wyświetla się "Tory się skończyły".  (Przeczytany 1227 razy)

0 użytkowników i 1 Gość przegląda ten wątek.

Offline Kozixon

  • User
  • Wiadomości: 1
  • Siła reputacji: 15
  • Kozixon zwrotniczyKozixon zwrotniczyKozixon zwrotniczy
Tak jak wspomniałem w temacie, podczas wchodzenia na scenerię pociąg zostaje wykolejony z powodem "tory się skończyły" i wyrzuca nas do menu. Doznałem takiej sytuacji dwa razy na różnych sceneriach. Szukałem odpowiedzi na forum co jest tego przyczyną ale nic konkretnego nie znalazłem. Jeżeli jest to znany błąd to przepraszam ale jestem nowy i gram od kilku dni.
Z góry dziękuję za pomoc.

Edit: Załączam logi (fragment przy którym wystąpił błąd aż do prawidłowego połączenia).
Spoiler: pokaż
[06/29/2020 17:50:20][Warning]: Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
2/3 scenes have different Realtime GI settings.
1/3 scenes use different skyboxes.

[06/29/2020 17:50:22][Log]: Loading English string resources: 557
[06/29/2020 17:50:22][Log]: Premium login detected. Disabling free users counter.
[06/29/2020 17:50:24][Log]: System.Byte[]
[06/29/2020 17:51:53][Log]: Loading English string resources: 557
[06/29/2020 17:51:57][Log]: Loading Polish string resources: 557
[06/29/2020 17:53:35][Log]: Can't change CrcCheckEnabled while being connected. CrcCheckEnabled stays True
[06/29/2020 17:53:35][Log]: 17:53:35.92 Pobieranie scenerii: Karszynek fea544be.sc
[06/29/2020 17:53:36][Log]: Received your UserID from server. Updating local value to: a55c3605-ca31-486c-b85f-d3377ddfd521
[06/29/2020 17:53:36][Log]: 17:53:36.87 Ładowanie scenerii: Karszynek fea544be.sc ...
[06/29/2020 17:53:36][Log]: Loading C:\Users\UKASZ~1\AppData\Local\Temp\OnRailTeam\TrainDriver2\Cache\Scenery\Karszynek fea544be.sc
[06/29/2020 17:53:47][Log]: 36 unique tracks in cache, 124 tracks reused
[06/29/2020 17:53:48][Log]: 17:53:48.09 Przygotowywanie scenerii
[06/29/2020 17:53:48][Warning]: All colliders found 5951
[06/29/2020 17:53:48][Warning]: Disable 5785 from 5951 colliders
[06/29/2020 17:53:48][Log]: Recreating terrain mesh
[06/29/2020 17:53:48][Log]: Mesh recreated
[06/29/2020 17:53:48][Log]: 17:53:48.48 Inicjalizacja obiektów
[06/29/2020 17:53:48][Log]: 17:53:48.80 Inicjalizacja pojazdu gracza
[06/29/2020 17:53:48][Log]: 17:53:48.82 Łączenie siatek obiektów
[06/29/2020 17:53:49][Log]: 17:53:49.18 Uruchamianie symulacji...
[06/29/2020 17:53:49][Log]: Found on route Bd track 0: W27 speed 100 km/h, Signal , circuits: itBd1, ItH1, Iz6
[06/29/2020 17:53:49][Log]: Hide: Automatic W8 on route Bd track 0
[06/29/2020 17:53:49][Log]: Found on route Bd track 1: W27 speed 100 km/h, Signal H, circuits: itBd2
[06/29/2020 17:53:49][Log]: Hide: Automatic W8 on route Bd track 1
[06/29/2020 17:53:49][Log]: Found on route Kw track 0: W27 speed 100 km/h, Signal , circuits: itKw2, ItA2, Iz1, It2a, Iz3, It2b, Iz5
[06/29/2020 17:53:49][Log]: Hide: Automatic W8 on route Kw track 0
[06/29/2020 17:53:49][Log]: Found on route Kw track 1: W27 speed 100 km/h, Signal A, circuits: itKw1
[06/29/2020 17:53:49][Log]: Hide: Automatic W8 on route Kw track 1
[06/29/2020 17:53:49][Log]: Finished Loading Scenery
[06/29/2020 17:53:49][Log]: No previous scenery found. Checking if slots are avaiable.
[06/29/2020 17:53:49][Warning]: Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
1/2 scenes have different Realtime GI settings.

[06/29/2020 17:53:49][Log]: SceneryLoaded has been called in TrainController. Checking signals and initializing train.
[06/29/2020 17:53:49][Log]: Signals found in scenery.
[06/29/2020 17:53:50][Log]: 17:53:50.03 Wybrany pojazd: 2EN57-1542+1747
[06/29/2020 17:53:50][Log]: Alerter running without LD handle
[06/29/2020 17:53:50][Log]: Alerter enabled
[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Log]: ChatMessage: Łączenie się ze scenerią...
[06/29/2020 17:53:50][Log]: GetSceneryProperties
[06/29/2020 17:53:50][Log]: GetSceneryProperties sfn: Karszynek fea544be.sc
[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:50][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

 
[06/29/2020 17:53:51][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:51][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:51][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:51][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:51][Warning]: Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
[06/29/2020 17:53:51][Warning]: Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
[06/29/2020 17:53:51][Log]: ChatMessage: Rozłączono. Maszynista: 13 blokuje sygnał: Tm1_lbp
[06/29/2020 17:53:51][Log]: Próba połączenia - inny gracz blokuje semafor wjazdowy...
[06/29/2020 17:53:51][Exception]: NullReferenceException
UnityEngine.Object.get_name () (at <9b3b6573bfb64614aa7ee01c0905dc79>:0)
Assets.Scripts.Networking.Connection.SetupTrain () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Networking.Connection.OnJoinedRoom () (at <03650722956241448b7283c3fe574738>:0)
Photon.Realtime.MatchMakingCallbacksContainer.OnJoinedRoom () (at <0ff383c58eee466693d75dfa4e61f206>:0)
Photon.Realtime.LoadBalancingClient.OnEvent (ExitGames.Client.Photon.EventData photonEvent) (at <0ff383c58eee466693d75dfa4e61f206>:0)
ExitGames.Client.Photon.PeerBase.DeserializeMessageAndCallback (ExitGames.Client.Photon.StreamBuffer stream) (at <eb5221a8d34241c093be15a67d5c8ebe>:0)
ExitGames.Client.Photon.EnetPeer.DispatchIncomingCommands () (at <eb5221a8d34241c093be15a67d5c8ebe>:0)
ExitGames.Client.Photon.PhotonPeer.DispatchIncomingCommands () (at <eb5221a8d34241c093be15a67d5c8ebe>:0)
Photon.Pun.PhotonHandler.FixedUpdate () (at <4365be1bb19947249010e47c34d06c01>:0)

[06/29/2020 17:53:51][Log]: Sending lang message: /lang;#ffff00;1;0;message_crashtrue;58213@Kozixon;Tory się skończyły.
[06/29/2020 17:53:51][Log]: ChatMessage: 58213@Kozixon wykoleił się: Tory się skończyły.
[06/29/2020 17:53:51][Log]: Leaving room for some reason...
[06/29/2020 17:53:51][Log]: ChatMessage: Opuszczanie scenerii...
[06/29/2020 17:53:51][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:51][Exception]: NullReferenceException: Object reference not set to an instance of an object
Assets.Scripts.Sim.Modules.Radiotelephone.get_Power () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Modules.Radiotelephone.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:51][Exception]: NullReferenceException
UnityEngine.Component.GetComponent[T] () (at <9b3b6573bfb64614aa7ee01c0905dc79>:0)
Assets.Scripts.Scenery.Tracks.Track.get_segment () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Scenery.Tracks.Track.Scan (System.Single direction, System.Single maxDist, System.Nullable`1[T] dist, System.Single signalDirection, Assets.Scripts.Scenery.Tracks.Track+ITracksVisitor visitor) (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.TrackFollower.VisitTrack (System.Single direction, System.Single maxDist, Assets.Scripts.Scenery.Tracks.Track+ITracksVisitor visitor, System.Boolean findReverseSignals) (at <03650722956241448b7283c3fe574738>:0)
ETCS.ETCSPanel.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:51][Exception]: NullReferenceException
Assets.Scripts.Scenery.Tracks.Track.GetForward (System.Single s) (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.TrackFollower.get_Forward () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.Bogie.get_currentRadius () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Audio.BogieCurveAudioSource.Update () (at <03650722956241448b7283c3fe574738>:0)

[06/29/2020 17:53:51][Exception]: NullReferenceException
UnityEngine.Component.GetComponent[T] () (at <9b3b6573bfb64614aa7ee01c0905dc79>:0)
Assets.Scripts.Scenery.Tracks.Track.get_segment () (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Scenery.Tracks.Track.Scan (System.Single direction, System.Single maxDist, System.Nullable`1[T] dist, System.Single signalDirection, Assets.Scripts.Scenery.Tracks.Track+ITracksVisitor visitor) (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.TrackFollower.VisitTrack (System.Single direction, System.Single maxDist, Assets.Scripts.Scenery.Tracks.Track+ITracksVisitor visitor, System.Boolean findReverseSignals) (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.BaseVehicle+FindSignalVisitor.FindMain (Assets.Scripts.TrackFollower tf, System.Single dir, System.Boolean includeShunting, System.Boolean findReverseSignals) (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.BaseVehicle.FindMainSignalV2 (System.Single dir, System.Boolean includeShunting, System.Boolean findReverseSignals) (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.TrainController.FindMainSignalV2 (System.Single dir, System.Boolean includeShunting, System.Boolean findReverseSignals) (at <03650722956241448b7283c3fe574738>:0)
Assets.Scripts.Sim.TrainController.Update () (at <03650722956241448b7283c3fe574738>:0)

Logi z launcher'a:
Spoiler: pokaż
[2020-06-29 17:49:20][Information]: Path to 7z .dll's C:\Program Files\Gry\Launcher\7za.dll
[2020-06-29 17:49:20][Information]: OnActivatedEvent call
[2020-06-29 17:49:20][Information]: Launcher info v2019.3.7021.30181 in C:\Program Files\Gry\Launcher
[2020-06-29 17:49:20][Information]: System info: Microsoft Windows NT 6.3.9600.0 64bit
[2020-06-29 17:49:33][Exception]: System.AggregateException: Wyjątków zadania nie zaobserwowano ani przez oczekiwanie na zadanie, ani przez uzyskanie dostępu do jego właściwości Exception. W wyniku tego niezaobserwowany wyjątek został wywołany ponownie przez wątek finalizatora. ---> System.IO.IOException: Proces nie może uzyskać dostępu do pliku „C:\Users\Łukasz\Documents\OnRailTeam\Launcher\Images\background8.jpg”, ponieważ jest on używany przez inny proces.
   w System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   w System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   w System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
   w System.Windows.Media.Imaging.BitmapDecoder.SetupDecoderFromUriOrStream(Uri uri, Stream stream, BitmapCacheOption cacheOption, Guid& clsId, Boolean& isOriginalWritable, Stream& uriStream, UnmanagedMemoryStream& unmanagedMemoryStream, SafeFileHandle& safeFilehandle)
   w System.Windows.Media.Imaging.BitmapDecoder.CreateFromUriOrStream(Uri baseUri, Uri uri, Stream stream, BitmapCreateOptions createOptions, BitmapCacheOption cacheOption, RequestCachePolicy uriCachePolicy, Boolean insertInDecoderCache)
   w System.Windows.Media.Imaging.BitmapImage.FinalizeCreation()
   w System.Windows.Media.Imaging.BitmapImage.EndInit()
   w Launcher.View.MainWindow.ChangeBackgroundImage(Int32 imageNumber)
   w Launcher.View.MainWindow.<BackgroundTaskAsync>d__24.MoveNext()
   --- Koniec śladu stosu wyjątków wewnętrznych ---
---> (Wyjątek wewnętrzny #0) System.IO.IOException: Proces nie może uzyskać dostępu do pliku „C:\Users\Łukasz\Documents\OnRailTeam\Launcher\Images\background8.jpg”, ponieważ jest on używany przez inny proces.
   w System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   w System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   w System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
   w System.Windows.Media.Imaging.BitmapDecoder.SetupDecoderFromUriOrStream(Uri uri, Stream stream, BitmapCacheOption cacheOption, Guid& clsId, Boolean& isOriginalWritable, Stream& uriStream, UnmanagedMemoryStream& unmanagedMemoryStream, SafeFileHandle& safeFilehandle)
   w System.Windows.Media.Imaging.BitmapDecoder.CreateFromUriOrStream(Uri baseUri, Uri uri, Stream stream, BitmapCreateOptions createOptions, BitmapCacheOption cacheOption, RequestCachePolicy uriCachePolicy, Boolean insertInDecoderCache)
   w System.Windows.Media.Imaging.BitmapImage.FinalizeCreation()
   w System.Windows.Media.Imaging.BitmapImage.EndInit()
   w Launcher.View.MainWindow.ChangeBackgroundImage(Int32 imageNumber)
   w Launcher.View.MainWindow.<BackgroundTaskAsync>d__24.MoveNext()<---

Unhandled exception in Launcher v2019.3.7021.30181
[2020-06-29 18:08:50][Information]: OnActivatedEvent call
[2020-06-29 18:08:50][Information]: Launcher info v2019.3.7021.30181 in C:\Program Files\Gry\Launcher
[2020-06-29 18:08:50][Information]: System info: Microsoft Windows NT 6.3.9600.0 64bit
[2020-06-29 19:12:31][Information]: OnActivatedEvent call
[2020-06-29 19:12:31][Information]: Launcher info v2019.3.7021.30181 in C:\Program Files\Gry\Launcher
[2020-06-29 19:12:31][Information]: System info: Microsoft Windows NT 6.3.9600.0 64bit
[2020-06-29 19:12:35][Information]: OnExitEvent call
« Ostatnia zmiana: 29 Czerwca 2020, 21:19:38 wysłana przez Kozixon »

Offline inomushis

  • Zasłużony
  • Weteran
  • Grupa I
  • *
  • Wiadomości: 285
  • Siła reputacji: 149
  • inomushis prezesinomushis prezesinomushis prezesinomushis prezesinomushis prezesinomushis prezesinomushis prezesinomushis prezesinomushis prezesinomushis prezesinomushis prezesinomushis prezes
Odp: Podczas wchodzenia na scenerię wyświetla się "Tory się skończyły".
« Odpowiedź #1 dnia: 29 Czerwca 2020, 20:20:49 »
Zacznij od przeczytania obowiązkowego wątku w dziale POMOC TECHNICZNA. Bez logów, szczegółów, nazwy scenerii i innych informacji to możemy wróżyć z fusów...